Part 10
Urban: Street
10A Overview
10A.1 Definition
Street is a competition held on a dense street course. During preliminary rounds, competitors complete Timed Runs on the course. During finals, competitors complete Timed Runs as well as attempting Best Tricks. Runs are a set amount of time to complete tricks on the course. Best Tricks are individual attempts at landing impressive tricks.
The competition area will include a large stair set with handrails on both sides and smaller obstacles such as rails, ledges, boxes.
10A.2 Rider Summary
This section is intended as an overview of the rules, but does not substitute for the actual rules.
- Riders must wear shoes and a helmet.
- Any number or type of unicycle is allowed.
- A rider may skip their turn, due to injury or equipment problem.
- You should be aware of the rules regarding equipment failure.
10B Competitor Rules
10B.1 Safety
Riders must wear shoes and helmet. Shin guards are recommended, but not mandatory.
10B.2 Unicycles
Any number of regular unicycles (see definitions in chapter 1D.1) may be used.
10B.3 Rider Identification
No rider identification is required.
10B.4 Protests
Protests must be filed on an official form within 15 minutes of the posting of event results. Protest is only possible against mistakes in calculation or other mistakes not connected to a judge’s subjective score. The Chief Judge must resolve all protests within 30 minutes of receipt of the written form.
10B.5 Results
Preliminary results will be posted once the calculation of the points is done. Results sheets will be posted after each category of an event. The protest periods begins at this point. Finals results may be held off until the award ceremony if it is on the same day.
10B.6 Event Flow
10B.6.1 Riders Must Be Ready
The Chief Judge chooses how to handle the riders who are not ready at their scheduled competition time. They may be disqualified or allowed to perform after the last competitor in their category
10B.6.2 Timed Runs
Timed runs are completed anywhere on the course and last 40-60 seconds at the director’s discretion. The length of the timed run must be consistent throughout attempt number within a given round (prelims or finals). Remounting is allowed in the event of a failed trick. Timed Runs will begin at a countdown or signal from an official and cease at the end of the allotted time.
10B.6.3 Best Trick
During finals, Best Tricks are performed anywhere on the course. Best Tricks are performed after all competitors’ Timed Runs have been completed. Competitors attempt Best Tricks in the same order as Timed Runs. Each rider makes all of their Best Trick attempts consecutively, and does not have to use all of their attempts, and can attempt a different trick on each attempt. A Best Trick must be a single trick completed on the course.
10B.7 Preliminaries
All competitors will be placed in an order. The order should be presented in writing as well as announced before the competition. Each competitor will have one Timed Run.
10B.8 Finals
The top 5-8 competitors will compete in a Finals round held at least 3 hours after the preliminary rounds. To ensure riders have adequate warm up time and to increase spectator numbers the final round should preferably be held in the afternoon/evening. The existing course from preliminary rounds may be used, or changes may be made to the course. The riders will be assigned an order which should be presented in writing as well as announced before the competition. Judging panels can include preliminary round judges as well as riders that did not make the Finals round.
Timed Runs Competitors will each complete two timed runs. Each competitor will complete their first run in order, before repeating the order again for the second run.
Best Tricks After completion of the timed runs, each competitor will have five attempts at two Best Tricks. Riders may choose to skip their turn for any reason. The two best attempts are scored. The lower scoring of these attempts is reduced by up to 50% variety penalty for similar trick done and/or similar obstacle used as in the highest scoring attempt. Immediately after a rider completes their last Best Trick attempt, they can choose to remove any amount or none of the attempts from scoring (before the scores are published). This can be used to avoid two tricks of low variety being scored on and therefore getting a high variety penalty.
10C Judges and Officials Rules
10C.1 Street Director
The Street Director is the head organizer and administrator of Street. With the convention host, they are responsible for the event logistics, the equipment and the system used to run the event. They must select the Chief Judge. They are in charge of keeping the event on schedule and answering questions about the event. The Street Director is the highest authority on everything to do with the Street competition, except for decisions on rules and results.
10C.2 Chief Judge
The Chief Judge is the head Street official. They are responsible for selecting the judges, overseeing the competition, handling protests, ensuring the event rules are followed, and answering questions about the rules and judging. The Chief Judge is also responsible for the accuracy of all judging point tabulations and calculations.
An interruption of judging can result from material damage, injury of a competitor, or interference with a competitor by a person or object. The Chief Judge determines if the rider is at fault. If they are not, the Chief Judge chooses when to insert the rider back into the competition, along with the rider’s remaining time. The Chief Judge may be the same person as the Street director.
10C.3 Judges
10C.3.1 Judging Panel
There are five judges for the preliminary rounds, and five judges for the final round.
10C.3.2 Selecting Judges
A person should not judge an event if the person is:
- A parent, child or sibling of a rider competing in the event.
- A coach, manager, trainer or colleague of the same club/team as a rider competing in the event.
- More than one judge from the same country on the same judging panel.
If the judging pool is too limited by the above criteria, restrictions can be eliminated starting from the bottom of the list and working upward as necessary, but only until enough judges are available.
10C.3.3 Judging Panel May Not Change
The individual members of the judging panel must remain the same for an entire category. In the event of an emergency, this rule can be waived by the Chief Judge.
10C.3.3.1 Rating Judge Performance
Judges are rated by comparing their scores to those of other judges at previous competitions. If a judge’s performance is determined to be too weak, they may be removed from the judging panel.
Characteristics of Judging Weaknesses:
- Excessive Ties: Using ties frequently (it defeats the purpose of judging.)
- Bias: Placing members of certain groups or nations significantly lower or higher than other judges.
- Inconsistence: Ranking a large number of riders significantly different from the average of other judges.
10C.3.4 Training
The judges workshop is set by the Street Director or Chief Judge. Either the Street Director or the Chief Judge run the workshop. The workshop must be held before the competition. Judges should have read the rules prior to the start of the workshop. The workshop will include a practice session. Each judge will read the rules, attend the workshop, agree to follow the rules and agree to their potential removal from the list of available judges if they show excessive judges weaknesses, as determined by the Chief Judge.
10C.4 Street Comp Judging
After prelims, the highest scoring 5-8 competitors will move on to the finals. In finals, the rider with the most points is the winner.
10C.4.1 Timed Runs
For each judging category, judges will assign 0 to 10 points. These categories are combined
with the following weights to create a run score out of 100 points:
Difficulty 35%: average difficulty of all landed tricks
Variety 25%: average variety of all landed tricks
Fullness 20%: how much time of the run was used for riding street. Deduction of points for
wandering around without doing any tricks and for failing tricks.
Style 20%: how cleanly executed were the tricks and how flowy/creatively were obstacles
combined.
10C.4.2 Best Tricks
For each judging category, judges will assign 0 to 10 points. These categories are combined
with the following weights to create a run score out of 100 points:
Difficulty 80%
Style 20%
10C.4.3 Preliminary Round
Timed Runs only. Only the highest scoring run is counted.
10C.4.4 Final Round
Competitors are judged on Timed Runs and Best Trick, with 70% of the final score based on Timed Runs and 30% based on Best Trick. Only the highest scoring timed run is counted.
10C.5 Sportsmanship
If a rider distracts or delays the competition or shows unsportsmanlike conduct, the Chief Judge may choose to warn or eliminate that rider.
10D Event Organizer Rules
10D.1 Venue
10D.1.1 Street Comp Performing Area
The course is to be composed of a single “zone”.
The zone should be large and have a wide array of obstacles encouraging a range of specific skills. The list below is an example of typical things that can be used for the zones; however designers of the Street comp area should not limit themselves to the exact list.
- A ramp with a skate park rail in the middle, and a ledge on either side. This zone will encourage technical grinds, without giving an advantage to a right or left footed grinder.
- Two different manny pads (a smooth platform of at least 3 m x 0.5 m and between 7 cm and 15 cm in height), one with two revs of length, and one with just one rev of length. This will encourage the ability to perform technical flip tricks and other Street moves while having to set up quickly for the move down.
- A set of 5 stairs and a set of 7 stairs with a handrail in the middle of each (that are of a similar size to one that you would find in a city, not extremely steep). This section would encourage the ability to perform bigger moves of all types.
It is also possible to use a real street environment if that is possible. This may result in having some different obstacles than specified above but it provides a 100% real street atmosphere. Independent from the setup a host can go for, they should always take care to offer room for:
- Technical street
- Grinds
- Big tricks off larger drops
The descriptions of the zones above should give a good idea about the requirements while offering a lot of room for being creative.
10D.1.2 Problems With Required Obstacles
The required obstacles must be built strong enough to endure many hours of heavy use. They need to survive the competition without changing their shape or stability. If one of the required obstacles is broken or made unusable during the competition, it must be repaired if one or more competitors say they need to use the damaged part. If no competitors are impacted by the damage, no repair is necessary except for safety reasons, such as in the event of sharp exposed parts.
10D.1.3 Postponement due to Weather
In the case of rain or bad weather and an uncovered Street area, the organizers should postpone the event and exchange all the affected parts of the course for dry ones (replacing pallets for example). Events should be canceled if considered dangerous. If postponed or moved to an indoor location, the organizers must try to keep the allowances the same as outdoors competitions with metal pedals and marking tires allowed. The event host should try to place events that may be influenced by weather conditions in the first days of the event, giving a larger period of time to reschedule it.
10D.1.4 Music
In Street, a DJ plays music for the competition.
10D.2 Officials
The host must designate the following officials for street:
- Street Director
- Chief Judge
The host must designate the Street Director well in advance of the event. For an international events, it is recommended that the Street Director is chosen at least one year in advance so that they may be consulted on scheduling. The Street Director must select the Chief Judge. The Chief Judge may be the same person as the Street director.
10D.3 Communication
Hosts must publicize details of the available competition area as far in advance of the competition as possible. Organizers of international championships must publish this information at least three months prior to the event. For other events, the organizers must specify the venue for the Street competition by the beginning of the convention/competition at the latest.
10D.4 Age Groups
- Scoring will be based on age groups in accordance with rule 1C.8.
10D.5 Practice
Event organizers must arrange that the course for the Street competition is set up and available to be practiced on before competition. With different time frames depending on the time frame and duration of the convention/competition. Courses should be completed at least 2 days prior to the day of the competition for events greater than 4 days long. For logistical reasons, events of 1 – 3 days can provide the required practice time at the discretion of the competition organizers. This may be provided prior, but must be available on the day of the competition. If practicing on the competition grounds is not possible prior to the competition day, the organizers must build similar objects on another location for the riders to train on.