4.0 Standard Skill  

These regulations are guidelines by which Standard Skill competition is to be executed. At times, however, situations may occur in which the regulations cannot be followed exactly. This applies to minor details; not to principal rules. For instance, if the size of the available accommodation would cause the size of the riding area to be slightly smaller than required, that can be approved by a majority vote of the judging panel. Whatever differences from the rules are approved must be made known to all participants before competition. Any situation that may occur for which the rules do not provide a solution, shall be solved by the Chief Judge or by a majority vote in a meeting chaired by the Chief Judge, at which all judges active in the concerned event must be present.

4.1 FLOOR, MARKINGS AND FIGURE SHAPES: See diagram. The riding surface must allow flawless riding. The riding area must be sufficiently illuminated. An IUF representative will inspect the area to make sure it conforms to the requirements, and declare it rideable. The surface of the riding floor must be clean, level, smooth and shall not be slippery. Competition can be held on a floor that has not been declared rideable by the panel, but the results of such competition may not be officially recognized by the IUF, after investigation by the IUF rules committee.

RIDING AREA BOUNDARIES: For international competitions, the outer boundaries must be 11 x 14 meters. For other competitions, if space does not permit, the size may be smaller but will be no less than 9 x 12 meters. All lines must be at least 3cm wide and clearly marked, including the outer boundaries.

Standard Skill
Floor Markings


  1. Center circle (50cm diameter)
  2. Long edge of riding area (faces judges)
  3. Short edge of riding area
  4. Inner circle (4m diameter) for circle figures
  5. Outer circle (8m diameter) for line and fig. eight's
  6. Quarter circle marks (length approx. 50cm) to help riders mark start and end of circle figures

 

EXAMPLE: LINE FIGURE: Lines, circles and figure 8's may be ridden in either direction. Line figures start outside the large (8m) circle, cross the center circle, and continue outside the large circle. The line should be straight, and can be ridden in any direction. Circles and figure 8's can be started at any point, as long as the rider completes the figure by crossing over the starting point.

EXAMPLE: CIRCLE FIGURE. Circle figures are ridden in the area between the 4m and 8m circle lines. If the rider crosses the 4m line while performing the figure, the circle must be re-started from the point where the rider re-crosses to the outside of the 4m circle. Crossing the 8m line does not invalidate the figure, but may result in a wave devaluation. Circle figures should be as round as possible.

EXAMPLE: FIGURE EIGHT. The two circles making up the 8 should be the same size, and the orientation of the 8 can be in any direction. The rider must pass outside the 8m circle on each end of the 8, and cross the center circle at the middle. The two halves of the figure 8 must be circular, with diameters of at least 4m.

4.2 MOUNTS, TRANSITIONS, STATIONARY SKILLS: May be performed anywhere in the riding area.

4.3 BODY FORM: Unless otherwise noted, each figure must be performed with riders sitting up straight with their arms stretched and horizontal. Hands must be flat with palms down and fingers together. Arms do not have to be straight out to the sides. As long as arms are stretched and horizontal, they may point in any direction.

4.4 DISMOUNTS: All dismounts must be controlled, including the dismount at the end of the routine. A controlled (intentional) dismount is where the rider comes to a stop and steps off the unicycle. Dismounts executed otherwise will be considered unintentional. A dismount occurs any time a rider touches the floor, except in skills where the rider is required to touch the floor, or when a foot on a pedal touches the floor. The rules demand that the rider dismounts in a sportsmanlike manner at the end of the routine. Failure to do so will result in a wave for insecure exit.

4.5 ASSISTING RIDERS: At international events it is forbidden for a rider to get verbal assistance or helping gestures from a person outside the riding area, since this is interference with the rider by an outside person. Also, a rider may not look at the list of skills while performing the routine. This includes skills written on the competitors hand, a piece of paper or elsewhere. Each occurrence of a competitor looking at a skills list will result in a wave. At smaller events, this rule may be overlooked for very young competitors.

4.6 STANDARD SKILL JUDGING SHEET

4.6.1 INTRODUCTION: Before competing in Standard Skill, each rider must fill out and turn in a judging sheet listing his or her routine. This list includes the number, name, and point value of each figure to be performed in the routine, in the order in which they will be ridden.

4.6.2 SKILLS TO BE USED: The maximum number of figures allowed is 18. Of those 18 figures, no more than six may be mounts and/or transitions. NOTE: Each figure number may appear only once on the judging sheet. This means that, for example, if a rider uses figure 15 b, he or she may not use 15 a, c, d, e, f, g, or h.

4.6.3 SKILL ORDER: The 18 figures must be performed in the exact same order as they appear on the judging sheet. Figures left out according to their order on the judging sheet will be devaluated 100%. This devaluation remains, even if the figure is performed later in the routine.

4.6.4 FILLING OUT JUDGING SHEET: The completed judging sheet must be sent in before the deadline date set by competition organizers. When filling out the sheet, each figure name must be written out exactly as it appears on the Standard Skills List, with no further abbreviations. Figure numbers, letters, and point values must be included, and the total Difficulty score (total points for all figures in the routine) must be filled in. The judges have to check the judging sheets and, if possible in contact with the competitor, correct any mistakes. Any disadvantage resulting from filling out a judging sheet incorrectly will be at the competitor's expense, and will not be valid grounds for protest. Judging sheets, once checked and approved for competition, cannot be changed.

4.6.5 BASE SCORE: A base score of 200 points is added to the competitor's Difficulty score. This makes the rider's 'starting score.'

STANDARD SKILL JUDGING

4.7 JUDGING PANEL: There will be 1 Chief Judge, 2 Difficulty Judges, 2 Execution Judges, 2 Writing Judges, and 1 Timer. The judging panel will be divided into two judging units, each consisting of one Difficulty, one Execution, and one Writing Judge. The judges will be appointed to the functions Writer, Execution, and Difficulty, respectively in order of their experience. All judges for the Expert groups must have previous UNICON judging experience.

4.8 OPERATION OF THE JUDGES: While the Difficulty and Execution Judges watch the routine, the Writing Judge reads the names of the figures from the list. The Difficulty Judge indicates if a skill was fully completed, or the reduction percentage if it was not. The Execution Judge indicates the execution mistakes using symbols, as described below. The Writer writes down the verbal remarks of both judges on the judging sheet. For this reason, the Writer is seated between the other two judges. The position of the judging table must be so that all judges have a clear view of the entire riding area. There must be enough space between the two judging units to ensure their working independently of each other.

4.9 DIFFICULTY DEVALUATIONS:

4.9.1 SKILL VERIFICATION: Every figure on the judging sheet must be executed according to its description in the Standard Skills List. If a performed figure does not correspond with the entry on the judging sheet, 100% is devaluated.

4.9.2 TECHNICAL MISTAKES: If a technical mistake occurs during the execution of a skill, 50% is devaluated. Technical mistakes include but are not limited to the following:

    • Part of body other than one hand touching seat in seat out skills
    • Hand holding seat touching body in seat out skills
    • Free foot touching rotating part of unicycle in one foot skills

4.9.3 SKILL COMPLETION: Every figure on the judging sheet must be performed as entered, from start to finish, without the rider touching the floor, except where required to by the figure description. This applies not only to figures in lines, circles and 8's, but also to all others such as transitions, stationary skills, and mounts.

If a figure is broken off in the first half of its required execution, or performed for less than half of the required execution, 100% is devaluated. For transitions, mounts and non-repetitive stationary skills (idling is an example of a repetitive skill and hoptwist 90° is an example of a non-repetitive skill) must finish in the end position or 100% is devaluated.

If a figure is broken off in the second half of the required execution, or performed for less than the required execution, 50% is devaluated. For transitions, mounts and stationary skills that finish in the end position but were not performed correctly, 50% may be devalued.

4.9.4 START OF FIGURES: All figures start when the rider gets into the position required for that figure.

4.9.5 FIGURE ORDER: Figures left out according to their order on the judging sheet are devaluated 100%. This devaluation remains, even if the figure is performed afterward.

4.10 EXECUTION DEVALUATIONS:

1. WAVE (~) = -0.5 POINT A wave is scored once per skill for each of the following execution mistakes:

  • insecure entrance or exit
  • cramped, insecure execution
  • jerky body movements
  • not sitting up straight
  • fingers not together
  • free leg not stretched, toes not pointed
  • waving arms
  • jerky pedal movement
  • line not straight
  • circle not round
  • crossing the 4 m circle when performing a skill in a circle
  • failure to cross center circle in line or figure 8
  • circles of figure 8 not the same size
  • pedal, or foot on pedal touching floor
  • wandering spin or pirouette
  • circle size exceeds 1 meter diameter in a spin
  • going outside riding area boundary
  • looking at the standard skills order

2. LINE (/) = - 1 POINT A line is scored every time loss of control occurs. Loss of control includes:

    • loss of proper body form
    • breaking off and restarting a skill

3. CROSS (+) = - 2 POINTS A cross is scored each time an unintentional dismount occurs with the competitor landing on his or her feet without the unicycle being dropped.

4. CIRCLE (0) = - 3 POINTS A circle is scored each time an unintentional dismount occurs with a part of the rider other than his or her feet touching the floor (hand, knee, rear, etc.) or with the unicycle being dropped.

NOTE: Lines, circles and crosses are scored every time they occur during and between all skills and transitions, whether entered on the score sheet or not. Only the highest applicable devaluation symbol shall be imposed per execution mistake. Most waves are not scored if they occur between skills and transitions. Waves can only be scored between skills and transitions if they are unrelated to body form. Example: A competitor will not get a wave if the competitor's arms are not in proper form between skills or transitions, but a competitor will get a wave for exceeding the riding area boundary.

4.11 TOTALING SCORES: After the routine is finished, The percentages and symbols from the judges are converted into numbers. These numbers are subtracted from the rider's starting score. Then, the scores of the two judging units are added together and divided by two to get the finishing score of a competitor. The winner in the Standard Skill event is the competitor with the highest score. If more than one competitor have the same score, placing is decided by the highest Execution score. If those scores are also the same, the competitors receive tie scores.




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